Table of Contents

Class Sampler

Namespace
NeoVeldrid
Assembly
NeoVeldrid.dll

A bindable device resource which controls how texture values are sampled within a shader. See SamplerDescription.

public abstract class Sampler : DeviceResource, BindableResource, IDisposable
Inheritance
Sampler
Implements
Inherited Members

Properties

IsDisposed

A bool indicating whether this instance has been disposed.

public abstract bool IsDisposed { get; }

Property Value

bool

Name

A string identifying this instance. Can be used to differentiate between objects in graphics debuggers and other tools.

public abstract string Name { get; set; }

Property Value

string

Methods

Dispose()

Frees unmanaged device resources controlled by this instance.

public abstract void Dispose()