Interface BindableResource
- Namespace
- NeoVeldrid
- Assembly
- NeoVeldrid.dll
A resource which can be bound in a ResourceSet and used in a shader. See DeviceBuffer, DeviceBufferRange, Texture, TextureView and Sampler.
public interface BindableResource
A resource which can be bound in a ResourceSet and used in a shader. See DeviceBuffer, DeviceBufferRange, Texture, TextureView and Sampler.
public interface BindableResource