Enum TextureSampleCount
- Namespace
- NeoVeldrid
- Assembly
- NeoVeldrid.dll
Describes the number of samples to use in a Texture.
public enum TextureSampleCount : byte
Fields
Count1 = 01 sample (no multi-sampling).
Count16 = 416 Samples.
Count2 = 12 Samples.
Count32 = 532 Samples.
Count4 = 24 Samples.
Count8 = 38 Samples.