Table of Contents

Enum ShaderStages

Namespace
NeoVeldrid
Assembly
NeoVeldrid.dll

A bitmask representing a set of shader stages.

[Flags]
public enum ShaderStages : byte

Fields

Compute = 32

The compute shader stage.

Fragment = 16

The fragment (or pixel) shader stage.

Geometry = 2

The geometry shader stage.

None = 0

No stages.

TessellationControl = 4

The tessellation control (or hull) shader stage.

TessellationEvaluation = 8

The tessellation evaluation (or domain) shader stage.

Vertex = 1

The vertex shader stage.