Enum ShaderConstantType
- Namespace
- NeoVeldrid
- Assembly
- NeoVeldrid.dll
The data type of a shader constant.
public enum ShaderConstantType
Fields
Bool = 0A boolean.
Double = 8A 64-bit floating-point value.
Float = 7A 32-bit floating-point value.
Int16 = 2A 16-bit signed integer.
Int32 = 4A 32-bit signed integer.
Int64 = 6A 64-bit signed integer.
UInt16 = 1A 16-bit unsigned integer.
UInt32 = 3A 32-bit unsigned integer.
UInt64 = 5A 64-bit unsigned integer.