Table of Contents

Enum CrossCompileTarget

Namespace
NeoVeldrid.SPIRV
Assembly
NeoVeldrid.SPIRV.dll

Identifies a particular shading language.

public enum CrossCompileTarget : uint

Fields

ESSL = 2

OpenGL ES-style GLSL, version 300 es or 310 es.

GLSL = 1

OpenGL-style GLSL, version 330 or 430.

HLSL = 0

HLSL Shader Model 5.

MSL = 3

Metal Shading Language.