Enum CrossCompileTarget
- Namespace
- NeoVeldrid.SPIRV
- Assembly
- NeoVeldrid.SPIRV.dll
Identifies a particular shading language.
public enum CrossCompileTarget : uint
Fields
ESSL = 2OpenGL ES-style GLSL, version 300 es or 310 es.
GLSL = 1OpenGL-style GLSL, version 330 or 430.
HLSL = 0HLSL Shader Model 5.
MSL = 3Metal Shading Language.